Fatal Fury: City of the Wolves Review – The Ultimate Comeback Guide for Fighting Game Fans

The classic SNK fighting game series is back after a 25-year hiatus, and I’m excited to dive into the revival of Fatal Fury. As a long-time fan of the series, I’ve been waiting for this moment for decades. The original game was a direct competitor to Street Fighter 2, and now it’s time to see if it can stand its ground against modern fighting games.

Fatal fury City of wolves review

In this comprehensive analysis, we’ll explore every aspect of Fatal Fury City of Wolves, from its core gameplay mechanics to its visual presentation and online functionality. We’ll examine how it positions itself in the modern fighting game landscape and whether it successfully brings the series back to relevance.

Key Takeaways

  • The revival of a classic SNK fighting game series.
  • A comprehensive analysis of gameplay mechanics and visual presentation.
  • Evaluation of the game’s position in the modern fighting game landscape.
  • Assessment of online functionality and overall gaming experience.
  • Insights into whether Fatal Fury City of Wolves delivers a knockout experience.

The Return of a Fighting Game Legend

After a quarter-century hiatus, Fatal Fury is back, and with it, a wave of nostalgia for fans of the classic fighting game series. The return of Fatal Fury with “City of Wolves” is a significant event in the fighting game community, marking the revival of a beloved series that has been absent for over 25 years.

A 25-Year Hiatus Ends

The absence of Fatal Fury from the gaming scene for so long has been notable, especially given SNK’s continued success with other fighting games like King of Fighters. The City of Wolves title brings back memories of the original Fatal Fury series, while promising to update the gameplay and mechanics for modern audiences. This revival is not just about nostalgia; it’s about bringing a classic fighting experience into the contemporary gaming landscape.

SNK’s Fighting Game Legacy

SNK has a rich history in the fighting game genre, with Fatal Fury being one of its flagship series. Although the company has maintained its presence in the genre through other titles, the return of Fatal Fury is set to shake up the competition, particularly against other major fighting games like Street Fighter. With “City of Wolves,” SNK is not only reviving a classic but also reasserting its position in the fighting fighting game community.

Fatal Fury City of Wolves Review: Gameplay Mechanics

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Diving into the heart of Fatal Fury City of Wolves, the gameplay mechanics reveal a blend of classic fighting game elements with innovative twists. The game stays true to its roots as a four-button fighter while introducing new mechanics that enhance the overall experience.

The Four-Button Fighting System

The game retains the classic light/heavy punch and kick structure, making it accessible to both new and veteran players. What’s new is the addition of close and far versions of each button, adding a layer of depth to the fighting system. This means that players can execute a variety of moves depending on their distance from the opponent, making the combat more strategic.

The Revolutionary REV System

A significant innovation in Fatal Fury City of Wolves is the REV System, which works similarly to the Drive Meter in Street Fighter 6 but with a twist. Instead of depleting, the REV Meter builds up during matches, allowing players to access powerful techniques. This mechanic forces players to make strategic decisions about when to use their REV techniques, adding a layer of complexity to the game mechanics.

Selective Potential Gear (SPG)

The SPG is a special buff that players can activate during specific portions of their health bar. This mechanic requires players to strategically choose when to activate the buff, based on their current health status. It’s a nuanced system that rewards players for understanding the ebb and flow of a match.

The combination of these mechanics creates a game that is both faithful to its heritage and innovative in its approach. By balancing offensive and defensive play, Fatal Fury City of Wolves offers a rich and engaging fighting game experience.

Character Roster and Diversity

Fatal Fury: City of Wolves features a diverse cast of 17 characters, offering something for every player. The game’s roster is a highlight, boasting a mix of returning favorites and new additions that cater to different playstyles.

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Returning Favorites

The characters that made the original Mark of the Wolves roster are back, and they’ve been updated to fit the modern fighting game landscape. Fans of the series will be happy to see Terry Bogard and Rock Howard back in the fray, with their classic movesets intact. These returning characters bring a sense of nostalgia to the game while offering fresh gameplay experiences.

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Newcomers to South Town

The addition of new characters like Preecha and Vox Reaper brings a welcome injection of variety to the roster. Preecha, the Muay Thai scientist, and Vox Reaper, the rushdown specialist, are standouts, offering unique fighting styles that expand the game’s overall variety.

The Controversial Guest Characters

The inclusion of real-world celebrities Cristiano Ronaldo and Salvatore Ganacci as guest characters has been met with controversy. While they bring a fresh perspective to the game, their inclusion feels somewhat forced, particularly in the case of Ronaldo. The roster might have benefited from more organic additions, but the guest characters still offer an interesting twist.

In conclusion, the character roster in Fatal Fury: City of Wolves is a strong point, with a good balance of returning favorites, newcomers, and guest characters. The variety of fighting styles and mechanics ensures that the game appeals to different player preferences, making it a compelling experience for fans of the fighting game genre.

Visual Style and Presentation

With its bold, comic-inspired art direction, Fatal Fury: City of Wolves stands out in the fighting game genre. The game’s overall aesthetic is a vibrant blend of bright, flashy colors and bold character designs that not only pay homage to the classic American comic style but also make the action easy to follow.

Comic-Inspired Art Direction

The comic-inspired art direction in City of Wolves is one of its most striking features. The game’s designers have successfully translated the energetic and dynamic feel of American comics into a digital format, creating a visual style that is both nostalgic and modern. The characters are designed with bold lines and bright colors, making them pop off the screen.

city wolves comic-inspired art

Animation and Special Effects

The animation in City of Wolves is equally impressive, with fluid character movements and impactful special moves that feel like they pack a real punch. The game’s developers have also incorporated neat visual effects to enhance the gameplay experience. For example, the Just Defense mechanic creates an orb of distorted light around your character, making a successful defensive play feel rewarding.

  • The game’s bright, flashy colors contribute to its vibrant aesthetic.
  • Bold character designs make the action easy to follow.
  • Impressive animation work enhances the overall gaming experience.
  • Special effects like Just Defenses add to the game’s visual feedback.

Overall, City of Wolves’ visual style and presentation elevate the game experience, making it a standout title in the fighting game genre.

Single-Player Content

City of Wolves’ single-player content is a highlight, with a range of modes that offer both depth and replayability. As we explore the various options available, it’s clear that the game caters to different player preferences, ensuring that there’s something for everyone.

Arcade Mode

The classic Arcade Mode is a staple of fighting games, and City of Wolves doesn’t disappoint. Each character has a unique intro that sets up their story, followed by a series of battles against other characters, culminating in a final showdown and an ending cinematic. This mode provides a narrative framework for the characters, giving players a glimpse into their motivations and backstories.

Episodes of South Town

The marquee single-player feature is Episodes of South Town, an RPG-inspired mode that lets players experience a more substantial version of a character’s story. By selecting battles on a map screen, players can progress through the narrative, making choices that impact the outcome. This mode adds a new layer of depth to the game, allowing players to engage with their favorite characters in a more meaningful way.

This story-driven mode is a significant addition to the game, offering a fresh perspective on the Fatal Fury universe. The map-based progression system adds a layer of strategy, as players must decide which battles to engage in and when.

Training and Other Modes

In addition to the main single-player modes, City of Wolves also includes a training mode that allows players to hone their skills. This mode is essential for players looking to improve their gameplay, providing a safe environment to practice combos and master their characters. Other supplementary modes are also available, offering a range of practice opportunities and helping to keep the game fresh.

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Overall, the single-player content in City of Wolves is a strong suit, offering a variety of engaging modes that cater to different player preferences. Whether you’re looking to explore the game’s narrative or simply practice your fighting skills, there’s something for everyone in this comprehensive package.

Online Experience and Netcode

As I dove into the online mode of Fatal Fury City of Wolves, I was curious about its netcode performance. The online experience is a vital component of any fighting game, and Fatal Fury City of Wolves is no exception. My experience with both the beta versions and a handful of matches on the pre-launch servers was generally positive.

Rollback Implementation

The implementation of rollback netcode is a significant factor in the online experience. Rollback netcode helps in reducing latency and making online matches feel more responsive. During my playtime, the rollback netcode performed well for the most part, but there were instances where the connection wasn’t ideal. I encountered a match with a noticeable eight frames of delay, which significantly impacted the gameplay.

Matchmaking and Lobby System

The matchmaking system is another crucial aspect of the online experience. It pairs players of similar skill levels, ensuring competitive matches. The lobby system allows for easy setup of matches with friends or other players. While I found the matchmaking to be generally effective, there were times when the delay was too high, affecting the overall experience.

Here’s a summary of the online experience aspects:

AspectPerformanceComments
Rollback NetcodeGenerally GoodEffective in most matches, but had some instances of high delay.
MatchmakingEffectivePairs players of similar skill level for competitive play.
Lobby SystemUser-FriendlyEasy to set up matches with friends or other players.
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Technical Performance and UI

Evaluating the technical performance and user interface of Fatal Fury City of Wolves reveals both strengths and weaknesses. The fighting game experience is significantly influenced by how well the game performs technically and how intuitive the UI is.

Performance Across Platforms

The performance of Fatal Fury City of Wolves across different platforms is generally smooth, with minimal frame rate drops reported. The game loads quickly, and the overall stability during gameplay is commendable.

PlatformFrame RateLoading Time
PC60 FPSUnder 5 seconds
Console60 FPSUnder 5 seconds

User Interface Shortcomings

Unfortunately, the UI to navigate through menus is one of the worst I’ve seen in a fighting game. The room match menu, in particular, is controlled by a slow-moving mouse cursor and resembles an Excel document or PowerPoint presentation. In the grand scheme, it’s not a huge deal, but it’s surprising to see in a game that otherwise drips with style once you’re in a match.

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The lobby itself is functional, but the UI’s design is a letdown. Customizing the experience through various options is available, including display settings and control configurations. However, the way these options are presented could be improved for a more streamlined experience.

In conclusion, while Fatal Fury City of Wolves excels in many areas, the UI is a notable misstep. Improving this aspect could enhance the overall experience, making it a more polished game in every way.

Comparison to Modern Fighting Games

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As we compare Fatal Fury City of Wolves to Street Fighter 6, it becomes clear that these games cater to different aspects of the fighting game community. One of the primary differences lies in their approach to fighting game mechanics.

Fatal Fury vs. Street Fighter 6

Fatal Fury City of Wolves distinguishes itself by not having universal ways to easily approach opponents. Unlike Street Fighter 6, it lacks shared high-speed dash-ups, vanishing teleports, or projectile-invulnerable quick steps. Instead, characters have unique approach options that carry significant risk, promoting a more nuanced neutral game.

This difference in approach mechanics significantly affects the gameplay experience. Players must master character-specific strategies, making the game more challenging and rewarding for those who invest the time.

Standing Out in the Fighting Game Genre

Fatal Fury City of Wolves stands out in the crowded fighting game genre by focusing on character-specific approach options rather than universal mechanics. This approach, combined with its unique REV System and Selective Potential Gear (SPG), gives the game a distinct identity within the genre.

While other SNK fighting games like King of Fighters and Samurai Shodown have their own unique mechanics, City of Wolves carves out its own niche. The question remains whether this approach will feel refreshing or outdated to players accustomed to more modern, accessible fighting games.

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Pros and Cons

As we weigh the advantages and disadvantages, Fatal Fury City of Wolves reveals its true potential. The fighting game experience is significantly enhanced by its innovative mechanics.

What Works Well

Fatal Fury City of Wolves excels in several areas, particularly in its fighting mechanics. The REV System and SPG mechanics create a rich game experience that rewards strategic thinking and adaptation during matches. The constant measuring of risk versus reward when deciding on an attack enhances the entire City Of The Wolves experience. With the addition of super moves called Ignition Gears and mobility mechanics like Feints and Braking, players have a wide array of options to master.

FeatureDescriptionImpact
REV SystemInnovative mechanic allowing for complex strategiesEnhances gameplay depth
SPG MechanicsSelective Potential Gear for character customizationIncreases character versatility
Ignition GearsPowerful super movesAdds excitement and challenge

Areas for Improvement

Despite its strengths, Fatal Fury City of Wolves has areas that need improvement, such as the UI issues and limited single-player content depth. The game could benefit from more intuitive interface design and expanded single-player modes to keep players engaged. Additionally, the inclusion of certain guest characters has been met with controversy, potentially affecting the overall fighting experience.

Fatal Fury City of Wolves fighting game

In conclusion, Fatal Fury City of Wolves is a city wolves game that offers a compelling fighting experience, despite some shortcomings. By understanding its pros and cons, players can better appreciate the game’s complexity and depth.

Conclusion: Is Fatal Fury City of Wolves Worth Your Time?

To answer Terry Bogard’s iconic question, “Are you OK?” – I’m more than OK with Fatal Fury: City of Wolves; I’m thrilled to see it return, and I expect to be traveling to South Town for a good while.

In this comprehensive review, we’ve explored the game’s mechanics, character roster, visual style, single-player content, online experience, and technical performance. Fatal Fury: City of Wolves brings a fresh yet nostalgic fighting game experience that caters to both old fans and newcomers.

The game’s fighting mechanics and character diversity are standout aspects, making it a worthwhile addition to the fighting game genre. Whether you’re a hardcore fighting game enthusiast, a casual player, or a Fatal Fury nostalgist, City of Wolves has something to offer.

Considering its strengths and weaknesses, I believe Fatal Fury: City of Wolves is worth your time. The game’s long-term potential, including likely DLC characters, balance updates, and competitive scene development, looks promising. This revival successfully positions the Fatal Fury franchise for a bright future in the modern fighting game landscape.

In conclusion, if you’re looking for a new fighting game to spend your time on, Fatal Fury: City of Wolves is definitely worth checking out. It’s a great time to be a fighting game fan, and with City of Wolves, the wait was worth it.

FAQ

What is the REV System in Fatal Fury: City of Wolves?

The REV System is a new mechanics introduced in the game, allowing players to perform powerful counterattacks and turn the tide of battle in their favor.

How many characters are in the game’s roster?

The game features a diverse roster of characters, including returning favorites and new additions to the series, as well as some surprising guest characters.

What is the Selective Potential Gear (SPG) system?

The SPG system allows players to customize their characters with different abilities and enhancements, providing a new layer of strategy to the gameplay.

Is the game’s online experience smooth?

Yes, the game features rollback netcode, which helps to minimize lag and provide a more responsive online experience.

How does the game’s arcade mode compare to other fighting games?

The arcade mode in Fatal Fury: City of Wolves offers a traditional fighting game experience, with a series of matches against the CPU, and a storyline that unfolds through cutscenes and character interactions.

Are there any training modes available in the game?

Yes, the game includes a training mode that allows players to practice their skills and master the game’s mechanics.

How does Fatal Fury: City of Wolves compare to other modern fighting games like Street Fighter 6?

While sharing some similarities with other fighting games, Fatal Fury: City of Wolves brings its own unique twists and mechanics to the table, setting it apart from other games in the genre.

What are the episodes of South Town in the game?

The episodes of South Town are a series of story-driven modes that explore the game’s narrative, featuring a mix of cutscenes, character interactions, and gameplay.